Skip to content Skip to sidebar Skip to footer

Warframe How to Kill Vor Again

Foolish Tenno, practise you realize your Lotus has sent you to die?

—Captain Vor

For his Corrupted version, see Corrupted Vor.


Helm Vor is the Grineer officeholder responsible for the players' awakening in the opening moments of WARFRAME. He is one of the few figures in the Origin Arrangement that understand ancient Orokin technology, and is capable of utilizing it and merging it with Grineer technology to create offensive weapons such as his trademark Seer.pngSeer pistol and his armor, powered by a Void Cardinal that he refers to every bit the "Janus Cardinal", which as well grants him a powerful ranged beam assail, impenetrable shielding and the ability to teleport.


Captain Vor can exist encountered in three locations currently, making him the nigh recurring boss in the game aside from the assassins. First appearing at the end of the Vor'southward Prize quest and thus existence the beginning boss that players must fight, he also serves as the boss of Mercury; he then appears over again on Ceres alongside Lieutenant Lech Kril; so actualization later yet again as a Corrupted version of himself inside the Void.

Contents

  • ane Lore
    • one.1 General
    • 1.2 Rathuum
    • 1.3 Performance Arid Fearfulness
    • one.4 WARFRAME: Ghouls
    • ane.five Awakening & Vor's Prize
    • 1.half dozen The Rebirth
  • ii Appearance
  • 3 Behavior
  • 4 Strategy
  • five Notes
  • six Trivia
  • seven Media
  • viii See also
  • 9 References
  • x Patch History

Lore [ ]

Due to the nature of the starchart progression being altered in Update 19.0 (2016-11-11), some of the lore orders listed here may not match the current game'southward order. This section lists the final known order before the gild of the story was retconned.

General [ ]

At some betoken before the beginning of the game, Vor held the rank Admiral and was tasked by the Twin Queens to hunt down and destroy the Warframe cryopods hidden throughout the system before they could awaken. However, rather than destroying them, Vor would capture the Tenno within, in the hopes of using their power to restore the Grineer'due south decaying army with a new breed of amend, healthier clones. Admiral Vor's failure to comply with their orders drove the Queens to lose their faith in him, demoting Vor to the rank of Captain equally a issue.

Captain Vor is ane of the few people in the setting known to empathise Orokin applied science and manipulate it to his own benefit, primarily as a ways of finding more Orokin artifacts to exploit, too as capturing and/or killing any newly awakened Tenno he and his forces meet. This is best demonstrated by the use of his Void Primal during combat, as well equally his custom-congenital Seer.pngSeer pistol, a hybridization of Orokin and Grineer technology.

Every bit with most Grineer, Captain Vor shows antipathy towards the Tenno, taunting them that he volition take their equipment as trophies. Some of his taunts also advise he dissects any Tenno he gets his easily on in order to understand the source of their power, much like Alad V does.

Rathuum [ ]

Captain Vor used to accept an experienced Grineer veteran nether his control named Nok, who, afterward many years of loyal service became also burdened past the degenerative effects of his decomposable genetics. Nok was granted exit nether Vor'south blessing to spend his remaining days as an Executioner in Rathuum punishing Grineer.

Operation Arid Fright [ ]

Functioning Arid Fear was an performance that afterward follows the event of Functioning Sling-Stone, where the Grineer Captain entrusts Alad 5 to hide their hidden settlement from the optics of the Tenno. The Tenno's victory in the functioning suggests that Vor takes personal responsibility for declining to keep the settlements a secret from the Tenno, though he also blames Alad V for his sick-thought methods of hiding it in the outset place. Nevertheless, he decides to stand up by the settlement (moved to Grineer Shipyard, Ceres for gameplay reasons) to confront whatever Tenno that make it there, bringing Lieutenant Lech Kril along for help.

WARFRAME: Ghouls [ ]

Set old before the events of the game, Captain Vor and his Grineer force were raiding an Ostron village for the purpose of excavating Orokin artifacts. After executing most of the Ostrons in the process, a sudden incursion by an ExcaliburIcon272.pngExcalibur foiled the operation, forcing the Grineer to retreat while the Tenno opted to save an Ostron girl named Mitsuki.

Realizing how powerful the Warframe was, Captain Vor opted to deploy the Grineer Ghouls to aid him in apprehending information technology. His strategy was to exploit the Warframe's prowess in close gainsay and melee weapons, exposing the Excalibur to the Ghoul'south paralytic blood spilling onto him, eventually immobilizing it and leaving him vulnerable to capture.

Confined in a Grineer base, Captain Vor forcefully extracted information from the Excalibur via an Ascaris; learning that the Ostron girl he was protecting, Mitsuki, knew the location of an Orokin Vault. Earlier he could larn any more information, he was interrupted past the Lotus, encountering her in the Tenno'south mindscape and was quickly "forced out" of the Warframe. Though not able to obtain any more intelligence, this nevertheless prompted the captain to make his move to capture the Ostron child.

Discovering the Ostron kid immediately, whom had taken shelter under the protection of a Solaris United operative, Petty Duck, Captain Vor and his force quickly overwhelmed the ii with barely any casualties. Things looked promising for the tactician, just they were suddenly ambushed by another Tenno donning the MagIcon272.pngMagazine Warframe, quickly turning the tide of the battle against the Grineer and prompting them to retreat, but not earlier the Solaris operative shot off Vor's Orokin Key in the center of the chaos.

Now left without his Orokin trinket, Captain Vor improvised his plan to allow Mag and her allies open the Orokin Vault instead, while calling in many Grineer reinforcements to prepare for his third deadly still desperate assault against the Lotus'south force. Carrying the incapacitated Excalibur along with them, the Grineer force quickly discovered the Orokin Vault in question, which was – truthful to the tactician's prediction – left open up past their adversaries.

The vault contained a portal which the army crossed, finding themselves in a time-worn Orokin vessel overgrown with Infested tissue: an Orokin Derelict; they were immediately ambushed by the Infested horde. Things seemed to get more dire as the Grineer'south useless attempt to hack an Orokin panel instead activated the Medica protocol throughout the ship, causing Neural Scout drones to float across the vessel, implanting themselves onto the faces of Grineer and Infested alike, corrupting them in the process, forcing the weakened forces to confront off against non merely the Infested and drones, merely too their corrupted former allies.

After making their way into the Medica sleeping room, Captain Vor and his forces were greeted warmly by the Tenno and her allies. The tide of the battle did not plow well for the Grineer forces equally Mitsuki utilized the ship organization to stun the majority of the Grineer with powerful electrifying arc, allowing the Tenno forces to escape the send through the threshold. Helm Vor, in a last ditch try, crossed the aforementioned threshold and managed to ambush Mag and her allies, just was quickly stopped by the now conscious Excalibur, before beingness punted back into the derelict, for expert. Captain Vor, despite being stranded in the Orokin vessel alone and having to fight for his own life, betrayed one last sinister smile. The fate of Helm Vor is unknown across this bespeak.

Awakening & Vor'due south Prize [ ]

Captain Vor, aptitude on controlling the Warframes rather than destroying them, travels to Earth to the location of a newly-discovered cryopod (containing the player's starting time Warframe). His effort to capture the Tenno fails, however. They are awakened by the Lotus and manage steal a ship and escape World, despite Vor using an Ascaris to begin taking mental command of the Warframe's functions.

Under the Lotus' guidance, and with the aid of their old ship Cephalon, Ordis, the Tenno rescues the blackness market place arms dealer Darvo from a Grineer gulag. In gratitude, Darvo helps them detach the Ascaris from their Warframe, allowing the Tenno to track down and defeat Vor.

The Rebirth [ ]

After an indeterminate amount of time, Vor was revived by the Orokin "Janus Key" in his possession, which linked his broken body dorsum together via a swirling mass of energy, becoming Corrupted Vor. In his current, Corrupted state of mind, Vor leads the other Corrupted defenders of the Void confronting all intruders. He displays a religious reverence for the Void, claiming to know its "truthful" power and declaring that the Tenno are "trespassers" beingness led by a "simulated prophet". It is unknown whether this is a revelation brought about by his revival, or just brainwashed by the Key or an Orokin Neural Sentry.

In The Rebirth trailer, the newly revived Captain Vor is seen marching his style through Grineer troops to demonstrate the ability of his Janus Key, peradventure leading his soldiers into the Void and corrupting them in the process.

He ultimately became the guardian of the Sedna branch of the Void, continuously re-confronting any Tenno that dare enters his territory from time to time.

Appearance [ ]

Captain Vor is an anile Grineer who has lost three of his limbs and an center, of which he makes up with his ain unique, chocolate-brown, heavy suit of armor. Much of the armoring covers the entirety of his body with pipe hoses strewn all over, forth with mechanical body parts replacing both of his legs, his right arm and his right eye. He is armed with a Cronus and a Seer at his disposal, along with a special key-shaped socket on his left chest reserved for his Orokin Key, of which he often uses it for multiple purposes. As with all Grineer's gene deterioration, he has wrinkles spread beyond his face and presumably all over his body; although this could be a factor of his old age as a Commander calls Helm Vor an "former homo" in The Call trailer.

Behavior [ ]

Strategy [ ]

Helm Vor tends to fight at ranged altitude with his Seer.pngSeer and Janus Key, making good employ of his Teleport and Cronus.pngCronus to increase the gap between him and the Tenno. Every third of his health he volition deploy a Sphere Shield to gain invulnerability while simultaneously summoning Grineer troops every bit a distraction.

Aside from depleting his shields and wellness, at that place is little in the mode of strategy to the overall boxing; simply damage him, wait out his invulnerability from his Sphere Shield, and echo until he dies.

Notes [ ]

Trivia [ ]

  • Captain Vor is voiced by [DE]Skree, who besides voices General Sargas Ruk, Shik Tal, and Alad V.
  • The trailer at the finish of Devstream 32 states that Vor was formerly an Admiral prior to his demotion, yet Vor'due south Prize lists his former rank equally Full general.
  • Vor is the lowest level boss in the game, having a minimum spawn level of 3 when on Mercury. Vor'south level is also the near scaled when it comes to conclave scaling, scaling with level much faster than other bosses would.
  • Prior to Update 9.0 (2013-07-13) Captain Vor was essentially a Flameblade with a red adapt and increased stats.
    • Afterward Update seven.0 (2013-03-18), Pre-Update nine Vor'southward armor turned white, and he gained fire harm. Occasionally the original red would appear in the cut-scene earlier apace changing dorsum to white. Hotfix 7.vii.iii (2013-04-12) returned his armor to the original red.
  • Vor is the 2nd boss to be revamped, after Lieutenant Lech Kril. He is also the 2d boss to have a unique phonation later Kril. Additionally, Vor is the second boss to have a unique death animation; on death Vor will stumble and shout one last taunt before splitting in half from the waist, similar to his expiry in the trailer.
    • This death blitheness volition still exist used even if he was killed with a gun, blunt melee weapon or certain Warframe abilities.
  • Prior to Update 9.1 (2013-07-fourteen), Vor'due south algorithms for level scaling based on player level and number resulted in the possibility of getting level 100 Vors with teams of 4. The algorithm was inverse in Update ix.1 to prevent such absurdity from occurring again.
  • Vor is the general name of a caste of nobles on the planet Barrayar in the Vorkosigan Saga series of novels past Lois McMaster Bujold. Curiously, one of the first book'south main characters, a member of the degree, also bears the rank of Captain.
    • It too means "thief" in Russian, subsequently mentioned in the series, which also fits his actions.
  • Update 13.7 (2014-06-11) inverse Captain Vor'due south regular language from Grineer to English. He yet speaks Grineer during the tutorial withal.
  • Closer inspection reveals that the model of Vor's Nervos Mines is actually a Roller with two Miter.pngMiter blades attached on reverse ends of the Roller.
  • The diorama for the Sling-Stone Issue depicts him in an armed collision with the Corpus, though it is unknown if he had any further involvement in that event.

Media [ ]

See likewise [ ]

  • Corrupted Vor - Vor when he was corrupted by the Void'south corrupting influence.

References [ ]

Patch History [ ]

Update 30.2 (2021-05-12)

  • Fixed missing Vor taunt when hovering over the Tolstoj node.

Hotfix 30.0.8 (2021-04-27)

  • Stock-still Helm Vor'due south Seer pistol firing bullet from his Cronus sword hand.

Update 29.5 (2020-xi-19)

  • Stock-still cases of Vor non removing his shield bubble after dropping information technology per his usual fight mechanics, resulting in an disability to progress in the fight.

Update 25.7 (2019-08-29)

  • Fixed Helm Vor not reacting when taking damage from a silent weapon.

Update 9.2 (2013-07-19)

  • Adapted Vor's scaling with tweaks to MultiPlayer matches. He should non get higher than rank 54 vs four rank xxx players.
  • Helm Vor's impairment intake is now locked to stages, prevent massive harm from taking him downwardly too fast.

Update 9.i (2013-07-14)

  • Simplified the vengeful Vor's scaling - he will no longer exist quite as tough as he thought he was (less than level 100).

Update ix.0 (2013-07-xiii)

  • Dominate battle revamp.
  • At present drops the Seer pistol blueprints and components.

Update 7.8 (2013-04-19)

  • Cronus pattern now just a guaranteed drop the first time Tolstoj is completed, % take chances to drop continues to decrease on additional runs.

Update 5.0 (2012-12-18)

  • Captain Vor is more aggressive! Look out!

masonextrave.blogspot.com

Source: https://warframe.fandom.com/wiki/Captain_Vor

Enregistrer un commentaire for "Warframe How to Kill Vor Again"